CG stills and animations
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UPC 3x Sneller3D Animation
Radio Veronica3D Animation
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Sky Radio Commercial3D Animation
Fietsmodus: Rijskoverheid3D Animation
UPC Winter Wonderland Promo3D Animation
Ativa, website animation3D Animation
Volkswagen Brazil, Commercial3D Animation
CyBear Video Tutorials
Free Cinema 4D Tutorials for you to enjoy!
Friday Q&A 23: Deforming a part of a spline from CyBear on Vimeo. In this tutorial I reconstruct the effect seen in a commercial. The shape of a spline is copied to another spline, but only in a restricted (fall off) area. CybBear would not be CyBear if we added a bit more. Sound.
This tutorial shows the use of the Rail Spline, a often forgotten spline you can add to the sweep object. A nice follow up of the cable to plug tutorial. Friday Q&A 22: Controlling a sweep with a rail spline from CyBear on Vimeo.
This tutorial covers the Correction Deformer. In the first part I will show how it works. In the second part we use a rig to have a bicep grow when a arm is bended. Friday Q&A 21: Muscle flexing from CyBear on Vimeo.
In this tutorial I will show you how you can create a reflection on the screen of a device, like smartphone, tablet or tv screen Friday Q&A 20: Creating a controllable infinite bounce card from CyBear on Vimeo.
So you want to make this horror scene with a flickering light, or some electrical short circuit. The light of someone welding. Instead of placing thousands of keyframes this can be scripted with a vibrate tag and a bit of very simple XPresso. Enjoy! Friday Q&A 19: scripting a flickering light from CyBear on Vimeo.
In this tutorial I will show the basics about Point Level Animation, the Pose Morph tag and rotational morphs. This is the first part of a tutorial about advanced morphing techniques followed up in part B Tutorial 27 Part A: Morphing 101 from CyBear on Vimeo. In this tutorial we will pick up the pace[…]
In this tutorial I will discuss the basics about Ambient Occlusion, and how you can use it inverted for glowing effects. Friday Q&A 18: Ambient Occlusion inverted… is it lava? from CyBear on Vimeo.
This tutorial covers a few neat Cinema 4D tricks. First, we get some wave motions in a plane by using a Displacer Deformer. Next we let a life safer “float” on the waves with a constraint. Last I show how you can link a texture of a “bow wave” to the position of the life[…]
In some cases you want to bake the result of a displacement channel into a real polygon mesh. For instance if you want to save a *.STL file for 3D print. There is not a conventional option without using the Sculpt module. Hereby a workaround. Tutorial 25: Converting a displacement into a mesh from CyBear[…]
In this tutorial I will demonstrate how to texture map a banana. The focus will be on the mapping process, not the material. I will show three methods; conventional flat projections, Vertex Painting and Bodypaint. Tutorial 24: Texture Mapping a Banana!!! from CyBear on Vimeo.
This tutorial covers the basics of bringing a 3D render from Cinema 4D to Illustrator via Sketch and Toon.
Friday Q&A 14: Light, Camera, Dynamics, ACTION! from CyBear on Vimeo. Two questions: How can you make a dice fall on the correct side and how can you make omnilights bounce? Two dynamic questions that are so easy to answer, it can hardly be called a tutorial. Therefore I explore a bit more what you[…]
In tutorial 12 I showed you how you can create a video wall with the Multishader. Marko Ivezic asked in the comments section if you can also use video’s instead of stills. Yes you can, and this tutorial shows you how. Friday Q&A 15: Using video's or image sequences in the multi shader from CyBear[…]
Friday Q&A 16: Getting more control on the Perspective Grid in Adobe Illustrator from CyBear on Vimeo. In this Adobe Illustrator tutorial I show you how you can set up the perspective grid in Adobe Illustrator, but more important, how you can add patterns in perspective and work in perspective and still keep a 2D[…]
Tutorial 22: The anti stress x-mas tree for free! (and how you can create it) from CyBear on Vimeo. With the holidays faster approaching then many of us would like, hereby a tutorial how you can create a high detail christmas tree with splines and the feather object. For the lazy or holiday stressed viewers,[…]
In this tutorial I show how you can use a bit of clever IK rigging and scripting to create a suspension. Friday Q&A 13: Rigging a suspension from CyBear on Vimeo.
In this tutorial I will show you how you can create a tyre profile with nothing more than 2 tile shaders. I also show some advantages of xRef objects and how you can get rid of weird lines when using small tiles in Bump Maps Tutorial 21: Creating a tyre profile with shaders from CyBear[…]
Not a tutorial but a recap from my presentation at the IBC 2015 for Maxon. This presentation will showcase the techniques used in the creation of a broadcast commercial for UPC. It will cover the use of plugins such as X-particles, Magic Slowmotion and CV-Artsmart. The presentation will give you an in-depth view of how[…]
In this video I will show how cMotion can help you to create a walk cycle for a character. I start of with a basic create a walkcycle 101 with keyframes, continue with the use of a Vibrate tag and finally set up cMotion. Friday Q&A 11/1 – Creating a walkcycle with cMotion for a[…]
Tutorial 20: Morphing a Spline Shader in a texture from CyBear on Vimeo. In this tutorial I will show you how you can use the Posemorph Tag to change a Spline Shader driven material. Or in simple words; make a bunny look really angry 😉
Tutorial 19: Use Bodypaint for a box visualisation 2/3 from CyBear on Vimeo. This second tutorial shows how to use Bodypaint to create a UV map for a package. But let’s up the ante this time and have rounded shapes. I will use a variety of techniques to fit the texture accurate to half a[…]
Friday Q&A 10 – Using a spline as a knife from CyBear on Vimeo. In this tutorial, I will show a way of using a spline as a knife tool via a script. Please note that I did not write this script, but the webpage of the developer is acting kinda funny.
Friday Q&A 08 – Distributing vertex points from CyBear on Vimeo. A common scenario while modeling: how to distribute and line up points between 2 reference points. Cinema 4D does not have a “distribute points” option like Adobe Illustrator, so we have to use a work around. Hereby 4 modeling aproaches
CyBear is specialized in training CG software and creating CG Imagery.
CyBear has more then 10 years experience in hands-on training and presentations. We provide training in any field of Maxon Cinema 4D, Adobe Illustrator or Marvelous Designer.
CyBear helps companies to optimize their 3D workflow with techniques that result in faster results and higher efficiency.
CyBear creates 3D animations like commercials, trailers, leaders, infographics and explanimations for several costumers.
CyBear delivers 2D and 3D stills for just about any medium or application.
Where does the Koala hang out today?
May 29: College of MultiMedia Open Day
April 6: VR and advanced rendering with C4D
April 5: CYBEAR at The Futurestore
January 20: Orbit Live Mumbai (India)
CyBear: freelancing since 2003
Lars Scholten (CyBear) is a freelance CG artist and trainer based in Amsterdam. He works close together with other freelancers on joint projects for clients like KLM, Liberty Global and several Dutch TV networks. He is specialises in modeling, rigging and rendering. With more then a decade of training experience, Maxon appointed him as Lead Instructor for Cinema 4D in the Netherlands. Besides personal training, he often shares his knowledge on 3D and visual effects on trade shows, events and short tutorials on Vimeo.